
Your game night starts here
One host, two teams of two. Everyone joins from their own device.
Hosts sign in with ChatGPT to create a room. Players and spectators do not need to sign in.
Join a game
Enter your host’s room code. No account needed.
How to play
Two teams of two take turns giving clues and guessing seven words in a category before time runs out. Each correct answer scores a point; the team with the most points advances to the Winner’s Circle.
In the Winner’s Circle, give lists of examples to help your partner identify six categories against the clock. The host judges answers and controls the game.
Full rules and test walkthrough
How to play
Main Game
Two teams take three categories each. Convey seven answers in 30 seconds using words or actions. Do not say the answer or a part/form of it; no rhymes, sounds-like hints, or spelling clues. Pass and return as time allows. The host marks answers.
The first two turns on each team swap giver and receiver. For the last turn, select the category, lock roles, then hear its explanation. Givers see one answer at a time.
Each correct answer earns one Main Game point. Each 7/7 earns a separate $500 game award and adds $5,000 to that team’s potential $10,000 Winner’s Circle jackpot, up to $25,000 after three perfect categories. Dollar amounts are game awards, not real-money payouts.
Tiebreaker
The team that played last chooses a letter and goes first. Beat its correct-answer total, or solve all seven in less time. Matching scores or identical perfect times require fresh letters; teams alternate who goes first. No tiebreaker award points.
Winner’s Circle
Guess six categories in 60 seconds. Give examples, not definitions or synonyms of the category. No gestures. Prepositional phrases are allowed. Prompts marked for sentence-style examples permit full sentences. Avoid meaningful prohibited terms; common connector words are fine.
The receiver only needs the key phrase: “teenage daughter” can satisfy “What your teenage daughter might say.” The host judges reasonable equivalents. Passed boxes return after the initial bottom-to-top sequence.
Boxes pay $50, $100, $150, $200, $250, and $300 in game awards. All six legally solved replace that total with the grand prize. An illegal clue disqualifies its box and prevents the grand prize; keep playing for the other boxes.
Remote and in-person setup
Share only the spectator page on your call. Keep the default remote-safe display. The host must never share their own screen. Givers use their individual private links; receivers listen without seeing targets. Everyone can remain in the same call. In room-display mode, position the answer display where the receiver cannot see it.
A disconnected player reloads their private link to resume. The host decides whether to pause for a connection problem. The clock does not reset on refresh.
Solo test: a complete match
- Choose Create test room. Four seats are filled automatically.
- Open A1, A2, B1, and B2 from the test-player links. Keep the host tab open. A separate browser profile can verify the spectator link.
- Keep Main Game + Winner’s Circle and click Begin match.
- Choose a title, read the explanation, confirm both players ready from their tabs or the host screen, and start. Confirm only the giver sees the current answer.
- On turn 1, mark seven correct. On turn 2, mark six correct and end the attempt. On turn 3, mark five correct and end. On turn 4, mark seven correct. Confirm each result.
- Team A now trails 12–13. Choose its category, lock giver/receiver, then reveal the explanation. Mark seven correct. For Team B’s last category, lock roles and mark five correct. Team A wins 19–18.
- Prepare Winner’s Circle. Confirm the grand prize is 20,000. Select the giver, confirm both players ready, and start.
- Mark six categories correct and confirm. Team A finishes with $21,000 in game awards; Team B retains $500.
- Start over to test passing, an illegal clue, pause/resume, undo, and refreshing a player tab. To force a tiebreaker, give Team B six correct on the last turn instead of five.
- In Winner’s Circle, mark one box illegal and the rest correct. Confirm only the other box values are awarded and the grand prize is unavailable.
Content
Starter content: 18 Main Game categories, four Winner’s Circle sets, and 12 tiebreaker letters. It is editorially reviewed, ready for a first group playtest. Review and export it from the host’s content library. Imports preview additions, updates, and duplicate answers before confirmation.